Initialize engine version: 5.6.1f1 (2860b30f0b54)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   22.21.13.8165
Begin MonoManager ReloadAssembly
Platform assembly: D:\Work\UFO_CURRENT_BUILD\Alien Resource Management Game Current Build\U.F.O - Unfortunately Fortunate Organisms Windows\UnfortunatelyFortunateOrganisms_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Work\UFO_CURRENT_BUILD\Alien Resource Management Game Current Build\U.F.O - Unfortunately Fortunate Organisms Windows\UnfortunatelyFortunateOrganisms_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Work\UFO_CURRENT_BUILD\Alien Resource Management Game Current Build\U.F.O - Unfortunately Fortunate Organisms Windows\UnfortunatelyFortunateOrganisms_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Work\UFO_CURRENT_BUILD\Alien Resource Management Game Current Build\U.F.O - Unfortunately Fortunate Organisms Windows\UnfortunatelyFortunateOrganisms_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Work\UFO_CURRENT_BUILD\Alien Resource Management Game Current Build\U.F.O - Unfortunately Fortunate Organisms Windows\UnfortunatelyFortunateOrganisms_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Work\UFO_CURRENT_BUILD\Alien Resource Management Game Current Build\U.F.O - Unfortunately Fortunate Organisms Windows\UnfortunatelyFortunateOrganisms_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Work\UFO_CURRENT_BUILD\Alien Resource Management Game Current Build\U.F.O - Unfortunately Fortunate Organisms Windows\UnfortunatelyFortunateOrganisms_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Work\UFO_CURRENT_BUILD\Alien Resource Management Game Current Build\U.F.O - Unfortunately Fortunate Organisms Windows\UnfortunatelyFortunateOrganisms_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Work\UFO_CURRENT_BUILD\Alien Resource Management Game Current Build\U.F.O - Unfortunately Fortunate Organisms Windows\UnfortunatelyFortunateOrganisms_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Work\UFO_CURRENT_BUILD\Alien Resource Management Game Current Build\U.F.O - Unfortunately Fortunate Organisms Windows\UnfortunatelyFortunateOrganisms_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Work\UFO_CURRENT_BUILD\Alien Resource Management Game Current Build\U.F.O - Unfortunately Fortunate Organisms Windows\UnfortunatelyFortunateOrganisms_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Work\UFO_CURRENT_BUILD\Alien Resource Management Game Current Build\U.F.O - Unfortunately Fortunate Organisms Windows\UnfortunatelyFortunateOrganisms_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.018 seconds
Platform assembly: D:\Work\UFO_CURRENT_BUILD\Alien Resource Management Game Current Build\U.F.O - Unfortunately Fortunate Organisms Windows\UnfortunatelyFortunateOrganisms_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Work\UFO_CURRENT_BUILD\Alien Resource Management Game Current Build\U.F.O - Unfortunately Fortunate Organisms Windows\UnfortunatelyFortunateOrganisms_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on TutorialController
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 376)

OnLevelWasLoaded was found on CursorManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 376)

desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.934714 ms
The referenced script on this Behaviour (Game Object 'GameObject') is missing!
 
(Filename:  Line: 1743)

The referenced script on this Behaviour (Game Object 'GameObject') is missing!
 
(Filename:  Line: 1743)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.299458 ms
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

heyW
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1823.
Total: 1.091622 ms (FindLiveObjects: 0.079917 ms CreateObjectMapping: 0.055913 ms MarkObjects: 0.924469 ms  DeleteObjects: 0.031030 ms)

Exposed name does not exist: effectVolume
 
(Filename:  Line: 277)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.139339 ms

Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 1890.
Total: 1.142266 ms (FindLiveObjects: 0.102165 ms CreateObjectMapping: 0.064109 ms MarkObjects: 0.913344 ms  DeleteObjects: 0.062646 ms)

Intro Part 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
  at System.Collections.Generic.List`1[System.String].get_Item (Int32 index) [0x00000] in <filename unknown>:0 
  at TutorialMessage.CheckIfStopTutorial () [0x00000] in <filename unknown>:0 
  at TutorialMessage.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.001459 ms
heyW
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 2297.
Total: 1.287172 ms (FindLiveObjects: 0.132610 ms CreateObjectMapping: 0.095725 ms MarkObjects: 0.920663 ms  DeleteObjects: 0.137879 ms)

Mothership
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.278975 ms

Unloading 356 unused Assets to reduce memory usage. Loaded Objects now: 2698.
Total: 2.516967 ms (FindLiveObjects: 0.136123 ms CreateObjectMapping: 0.115339 ms MarkObjects: 1.465450 ms  DeleteObjects: 0.799762 ms)

PlanetSelect
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.136119 ms

Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 1762.
Total: 1.809711 ms (FindLiveObjects: 0.108898 ms CreateObjectMapping: 0.069964 ms MarkObjects: 0.810300 ms  DeleteObjects: 0.819961 ms)

Planet2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Planet4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Planet2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Planet4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Planet2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Mothership
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.891682 ms

Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 2697.
Total: 1.605379 ms (FindLiveObjects: 0.114753 ms CreateObjectMapping: 0.073477 ms MarkObjects: 1.361527 ms  DeleteObjects: 0.055327 ms)

PlanetSelect
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.390509 ms

Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 1762.
Total: 2.049171 ms (FindLiveObjects: 0.110069 ms CreateObjectMapping: 0.070550 ms MarkObjects: 0.985651 ms  DeleteObjects: 0.882607 ms)

The referenced script on this Behaviour (Game Object 'GameObject') is missing!
 
(Filename:  Line: 1743)

The referenced script on this Behaviour (Game Object 'GameObject') is missing!
 
(Filename:  Line: 1743)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.809422 ms
heyW
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 1869.
Total: 1.080791 ms (FindLiveObjects: 0.090456 ms CreateObjectMapping: 0.060304 ms MarkObjects: 0.889047 ms  DeleteObjects: 0.040690 ms)

Exposed name does not exist: effectVolume
 
(Filename:  Line: 277)

Can not play a disabled audio source
 
(Filename:  Line: 536)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.580500 ms

Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 2701.
Total: 1.478623 ms (FindLiveObjects: 0.116510 ms CreateObjectMapping: 0.073477 ms MarkObjects: 1.231259 ms  DeleteObjects: 0.057376 ms)

PlanetSelect
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.168027 ms

Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 1765.
Total: 2.109768 ms (FindLiveObjects: 0.120022 ms CreateObjectMapping: 0.074355 ms MarkObjects: 1.022243 ms  DeleteObjects: 0.892853 ms)

Planet1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.655734 ms
heyW
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 2762.
Total: 1.336645 ms (FindLiveObjects: 0.125292 ms CreateObjectMapping: 0.101580 ms MarkObjects: 1.063227 ms  DeleteObjects: 0.046252 ms)

targetable
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.128503 ms
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 772 unused Assets to reduce memory usage. Loaded Objects now: 2722.
Total: 2.287167 ms (FindLiveObjects: 0.137879 ms CreateObjectMapping: 0.094261 ms MarkObjects: 1.249701 ms  DeleteObjects: 0.804738 ms)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlanetSelect
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.272828 ms

Unloading 515 unused Assets to reduce memory usage. Loaded Objects now: 1765.
Total: 2.022824 ms (FindLiveObjects: 0.103336 ms CreateObjectMapping: 0.074648 ms MarkObjects: 0.913930 ms  DeleteObjects: 0.930616 ms)

Planet1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.651636 ms
heyW
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 2762.
Total: 1.375872 ms (FindLiveObjects: 0.126170 ms CreateObjectMapping: 0.103629 ms MarkObjects: 1.090744 ms  DeleteObjects: 0.055034 ms)

targetable
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.033656 ms
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 772 unused Assets to reduce memory usage. Loaded Objects now: 2722.
Total: 2.251746 ms (FindLiveObjects: 0.115924 ms CreateObjectMapping: 0.091919 ms MarkObjects: 1.271364 ms  DeleteObjects: 0.772244 ms)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlanetSelect
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.250872 ms

Unloading 515 unused Assets to reduce memory usage. Loaded Objects now: 1765.
Total: 1.892848 ms (FindLiveObjects: 0.090749 ms CreateObjectMapping: 0.112118 ms MarkObjects: 0.850113 ms  DeleteObjects: 0.839574 ms)

Planet2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.718966 ms
heyW
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 3062.
Total: 1.408951 ms (FindLiveObjects: 0.138172 ms CreateObjectMapping: 0.111826 ms MarkObjects: 1.113870 ms  DeleteObjects: 0.045081 ms)

targetable
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.374111 ms
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 879 unused Assets to reduce memory usage. Loaded Objects now: 2722.
Total: 2.632599 ms (FindLiveObjects: 0.141978 ms CreateObjectMapping: 0.134074 ms MarkObjects: 1.325228 ms  DeleteObjects: 1.031025 ms)

PlanetSelect
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.163343 ms

Unloading 506 unused Assets to reduce memory usage. Loaded Objects now: 1765.
Total: 2.235645 ms (FindLiveObjects: 0.131732 ms CreateObjectMapping: 0.107727 ms MarkObjects: 1.041857 ms  DeleteObjects: 0.954328 ms)

Planet2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.715746 ms
heyW
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 3062.
Total: 1.425930 ms (FindLiveObjects: 0.172423 ms CreateObjectMapping: 0.085186 ms MarkObjects: 1.138461 ms  DeleteObjects: 0.029273 ms)

targetable
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.840155 ms
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 879 unused Assets to reduce memory usage. Loaded Objects now: 2722.
Total: 2.643431 ms (FindLiveObjects: 0.131732 ms CreateObjectMapping: 0.089578 ms MarkObjects: 1.308835 ms  DeleteObjects: 1.112992 ms)

PlanetSelect
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlanetSelect
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.149585 ms

Unloading 506 unused Assets to reduce memory usage. Loaded Objects now: 1766.
Total: 2.269310 ms (FindLiveObjects: 0.134367 ms CreateObjectMapping: 0.122657 ms MarkObjects: 1.054445 ms  DeleteObjects: 0.957548 ms)

Planet2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.653100 ms
heyW
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 3062.
Total: 1.518728 ms (FindLiveObjects: 0.137587 ms CreateObjectMapping: 0.120901 ms MarkObjects: 1.203156 ms  DeleteObjects: 0.057084 ms)

targetable
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.598349 ms
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 879 unused Assets to reduce memory usage. Loaded Objects now: 2722.
Total: 2.942610 ms (FindLiveObjects: 0.149296 ms CreateObjectMapping: 0.129976 ms MarkObjects: 1.456960 ms  DeleteObjects: 1.206083 ms)

PlanetSelect
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlanetSelect
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.230381 ms

Unloading 506 unused Assets to reduce memory usage. Loaded Objects now: 1766.
Total: 2.159826 ms (FindLiveObjects: 0.133196 ms CreateObjectMapping: 0.106849 ms MarkObjects: 0.967208 ms  DeleteObjects: 0.952279 ms)

Planet2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.708427 ms
heyW
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 3062.
Total: 1.540684 ms (FindLiveObjects: 0.131439 ms CreateObjectMapping: 0.109191 ms MarkObjects: 1.245603 ms  DeleteObjects: 0.054156 ms)

targetable
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.215739 ms
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 905 unused Assets to reduce memory usage. Loaded Objects now: 2722.
Total: 3.110934 ms (FindLiveObjects: 0.154566 ms CreateObjectMapping: 0.137879 ms MarkObjects: 1.481843 ms  DeleteObjects: 1.336645 ms)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
  at System.Collections.Generic.List`1[System.String].get_Item (Int32 index) [0x00000] in <filename unknown>:0 
  at TutorialMessage.CheckIfHighlightObject () [0x00000] in <filename unknown>:0 
  at TutorialMessage.SetTextUp () [0x00000] in <filename unknown>:0 
  at TutorialMessage.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlanetSelect
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.372359 ms

Unloading 515 unused Assets to reduce memory usage. Loaded Objects now: 1765.
Total: 1.971302 ms (FindLiveObjects: 0.109777 ms CreateObjectMapping: 0.096311 ms MarkObjects: 0.891389 ms  DeleteObjects: 0.873532 ms)

Planet4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.656905 ms
heyW
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 3022.
Total: 1.502335 ms (FindLiveObjects: 0.114460 ms CreateObjectMapping: 0.109484 ms MarkObjects: 1.249701 ms  DeleteObjects: 0.028395 ms)

targetable
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.775167 ms
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 764 unused Assets to reduce memory usage. Loaded Objects now: 2722.
Total: 2.793898 ms (FindLiveObjects: 0.126755 ms CreateObjectMapping: 0.091919 ms MarkObjects: 1.444665 ms  DeleteObjects: 1.130264 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.200814 ms
heyW
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 451 unused Assets to reduce memory usage. Loaded Objects now: 3274.
Total: 2.416265 ms (FindLiveObjects: 0.170666 ms CreateObjectMapping: 0.136123 ms MarkObjects: 1.311469 ms  DeleteObjects: 0.797713 ms)

ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
  at System.Collections.Generic.List`1[System.String].get_Item (Int32 index) [0x00000] in <filename unknown>:0 
  at TutorialMessage.CheckIfStopTutorial () [0x00000] in <filename unknown>:0 
  at TutorialMessage.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

targetable
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.954616 ms
heyW
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 655 unused Assets to reduce memory usage. Loaded Objects now: 3367.
Total: 1.654852 ms (FindLiveObjects: 0.114753 ms CreateObjectMapping: 0.088992 ms MarkObjects: 1.105088 ms  DeleteObjects: 0.345724 ms)

Failure 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.713692 ms

Unloading 372 unused Assets to reduce memory usage. Loaded Objects now: 1893.
Total: 1.955787 ms (FindLiveObjects: 0.122364 ms CreateObjectMapping: 0.079624 ms MarkObjects: 1.063227 ms  DeleteObjects: 0.690277 ms)

Failure 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.846600 ms

Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 1722.
Total: 0.980674 ms (FindLiveObjects: 0.064402 ms CreateObjectMapping: 0.061475 ms MarkObjects: 0.766975 ms  DeleteObjects: 0.087528 ms)

Failure 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.536004 ms

Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 1691.
Total: 0.952571 ms (FindLiveObjects: 0.067622 ms CreateObjectMapping: 0.047716 ms MarkObjects: 0.789809 ms  DeleteObjects: 0.046838 ms)

Main Menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'GameObject') is missing!
 
(Filename:  Line: 1743)

The referenced script on this Behaviour (Game Object 'GameObject') is missing!
 
(Filename:  Line: 1743)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.560594 ms
heyW
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 1872.
Total: 1.156025 ms (FindLiveObjects: 0.093090 ms CreateObjectMapping: 0.051814 ms MarkObjects: 0.966037 ms  DeleteObjects: 0.044789 ms)

Exposed name does not exist: effectVolume
 
(Filename:  Line: 277)

Can not play a disabled audio source
 
(Filename:  Line: 536)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 31e8 -> priority: 1 
  Thread -> id: 2e54 -> priority: 1 
